Appearance
Class: Mask
mask遮罩
在主节点上挂载一个mask,设置为mask.value的节点将不会被展示出来或激活参与其它动态布局计算,且必须将其设置为子节点
ts
// 创建节点
const node = new Transform();
// 添加遮罩
const mask = node.addComponent(Mask);
mask.value = node.addChild(new Transform());
// 放入父节点
parent.addChild(node);
Hierarchy
↳
Mask
Table of contents
Constructors
Properties
Methods
Constructors
constructor
• new Mask()
组件不能单独实例化,必须通过Transform.addComponent创建
ts
const node = new Transform();
const componet = node.addComponent(Component);
Inherited from
Defined in
src/core/component/Component.ts:37
Properties
emitter
• emitter: EventEmitter
<string
| symbol
, any
>
事件处理器
Inherited from
Defined in
src/core/component/Component.ts:27
id
• id: number
用于表示组件的唯一标识
Inherited from
Defined in
src/core/component/Component.ts:12
name
• name: string
= ''
组件名
Inherited from
Defined in
src/core/component/Component.ts:17
node
组件挂载节点
Inherited from
Defined in
src/core/component/Component.ts:22
renew
• renew: boolean
= true
是否需要重绘
Defined in
texture
• Optional
texture: Texture
<TextureResource
>
最终效果的纹理,这样设计不影响原节点和蒙版节点
Defined in
value
• Optional
value: Transform
<Container
>
遮罩蒙版
Defined in
Methods
destroy
▸ destroy(): void
消毁
Returns
void
Inherited from
Defined in
src/core/component/Component.ts:55
onDestroy
▸ Optional
onDestroy(): void
组件被销毁时触发
Returns
void
Inherited from
Defined in
src/core/component/Component.ts:62
start
▸ start(): void
组件被挂载到节点时触发
Returns
void
Overrides
Defined in
update
▸ Optional
update(time
): void
每帧调用
Parameters
Name | Type | Description |
---|---|---|
time | number | 和上一帧的间隔时间 ms |
Returns
void